![]() ![]() Sure, you could mosey over to the US site, but you’d miss out on all the juicy gaming goodness that’s relevant – and important – to you. The Australian edition of Kotaku is focused on taking all this fantastic news and crafting it into a tasty treat for all you Aussies and Kiwis. Whether it’s the latest info on a new game, or hot gossip on the industry’s movers, shakers and smashers, you’ll find it all here and nicely packaged at Kotaku. They’d be one in the same in every lexicon on the planet if it were humanly possible. More from the underworld: More From Kotaku Australia And to think, once upon a time, two whole paragraphs ago, I thought Sisyphus had it bad. Personally, I’ve been itching to play the game since 2018’s Game Awards - I’ve been holding off, not so patiently, for the 1.0 version - so every tiny bit of news that isn’t a release date drives me further into the depths of actual Hades. Citing “setbacks,” the developer said that feature will now be available later this year, some time after the 1.0 release.Ī release date has not yet been confirmed. ![]() In a Nintendo Indie World stream from last month, Supergiant confirmed that cross-saves would be available for those who played on PC. (What’s up, Sisyphus?)Ī Switch release is planned for some time this fall and is meant to coincide with the full version 1.0 of the game. ![]() Unlike those two, though, Hades is a roguelike - fitting, since the game is set in the underworld from Greek mythology, a place you can legendarily get caught in an endless, tortuous loop. Like two of the studio’s previous well-regarded efforts, Bastion and Transistor, Hades is an isometric action role-playing game. Since December 2018, PC players have been able to play Hades in early access through the Epic Games Store. ![]()
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